Commander
4.1±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(269 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks2
Other acceleration3
Tutors1
Draw engines3
Cantrips & burst draw4
Value engines1
Spot removal6
Board wipes1
Stax & hate1
Protection2
Mono-Color Mana Base (no fixing needed)+25ⓘ
Mono-Color Powerhouse Lands (1)+3ⓘ
Dual & shock lands1
Utility lands4
Taplands1
Basic lands1
Mountain+29
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 3 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 47%)+22ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces3
Synergy pieces10
Win conditions2
Combat threats3
Sacrifice outlets2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Threats94Mana base70Speed39
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Goblin Tribal30 cards
30 goblin creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Burn16 cards
16 damage dealers. Burn opponents down with direct damage.