Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(375 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks5
Treasure generators2
Draw engines6
Cantrips & burst draw5
Value engines4
Counterspells1
Spot removal12
Board wipes2
Stax & hate1
Protection5
Fetchlands2
Dual & shock lands7
Premium utility lands2
Utility lands8
Taplands6
Combat Damage Synergy: token swarm strategy, 4 extra combats, 3 haste enablers, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
3 Combo(s) Detected (Consistency: 36%)+23ⓘ
Combo pieces3
Synergy pieces6
Combat threats2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Mana base85Threats85Interaction84
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.