Commander
6.6±0.6
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Medium confidence463 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana5
Mana rocks6
Other acceleration1
Treasure generators3
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors1
Draw engines6
Cantrips & burst draw3
Wheels6
Recursion2
Value engines7
Counterspells4
Artifact/enchantment removal1
Spot removal4
Graveyard hate1
Board wipes2
Stax & hate5
Protection1
Fetchlands2
Dual & shock lands7
Premium utility lands4
Utility lands9
Taplands5
Basic lands3
1 Combo Family+18ⓘ
Combat Damage Synergy+11ⓘ
Combo pieces1
Synergy pieces8
Drain effects2
Token generators1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6+2-card combo 1→ Bracket 3
1.6 above Bracket 2 ceiling (5)
0.4 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Discard15 cards
15 discard synergies. Empty opponents' hands while gaining value.
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Wheels5 cards
5 wheel effects. Refill the hand while disrupting opponents.
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Group Hug7 cards
7 group hug effects. Help everyone while quietly advancing a win plan.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.