Commander
7.2±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence500 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks1
Mana dorks4
Land ramp2
Other acceleration2
Tutors1
Draw engines12
Scry & Surveil1
Recursion3
Value engines4
Synergy support1
Counterspells2
Spot removal9
Board wipes2
Stax & hate6
Protection13
Soft interaction1
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands9
Taplands3
Basic lands3
2 Combo Families+23ⓘ
Tempo Control+20ⓘ
Extra Turn Package+5ⓘ
Combat Damage Synergy+4ⓘ
Combo pieces3
Synergy pieces3
Win conditions2
Sacrifice outlets1
Reanimation1
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.2 → Bracket 4
0.2 above Bracket 3 ceiling (7)
1.8 below Bracket 5 threshold (9)
Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
✓
Extra turns 1
✕Mass land denial — none
Themes4 total
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
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Enchantress11 cards
11 enchantment synergy cards. The deck rewards casting enchantments.
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Tap / Untap7 cards
7 tap/untap synergies. Generate extra value from activated abilities.
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