Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(324 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks4
Mana dorks2
Land ramp4
Treasure generators2
Tutors1
Draw engines5
Cantrips & burst draw6
Recursion9
Value engines4
Spot removal5
Graveyard hate2
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands5
Premium utility lands3
Utility lands13
Taplands7
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, aristocrats engine+16ⓘ
Synergy pieces10
Win conditions2
Combat threats3
Drain effects1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Mana base87Threats74Consistency67
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Mill13 cards
13 mill effects. Empty opponent libraries or fuel your graveyard.
Graveyard/Reanimator11 cards
11 graveyard synergies. Use your graveyard as a second hand.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.