Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(311 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks1
Other acceleration5
Tutors1
Draw engines4
Cantrips & burst draw6
Spot removal5
Graveyard hate1
Board wipes1
Protection3
Mono-Color Mana Base (no fixing needed)+24ⓘ
Mana Acceleration (12 sources)+2ⓘ
Premium utility lands1
Utility lands5
Taplands1
Basic lands1
Mountain+28
Combat Damage Synergy: token swarm strategy, 2 extra combats, 5 haste enablers, 1 evasion enabler, aristocrats engine, 6 damage multipliers+25ⓘ
Combo pieces1
Synergy pieces13
Win conditions4
Combat threats3
Sacrifice outlets1
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Threats88Consistency83Speed82
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy26 cards
26 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro25 cards
25 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Impulse Draw19 cards
19 impulse draw effects. Exile and play cards from the top of your library.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.