Commander
4.4±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(298 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks8
Other acceleration1
Commander Draw Engine (Éowyn, Shieldmaiden provides card draw)+15ⓘ
Tutors2
Draw engines4
Cantrips & burst draw2
Value engines1
Spot removal9
Board wipes1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands3
Utility lands5
Taplands3
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 tribal lords, 5 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces9
Win conditions5
Combat threats7
Sacrifice outlets1
Token generators7
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Threats89Mana base80Speed63
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal34 cards
34 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.