Commander
8.5±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.5
High confidence580 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+10ⓘ
Fast mana2
Mana rocks2
Mana dorks5
Land ramp1
Treasure generators3
Tutors4
Draw engines5
Cantrips & burst draw4
Scry & Surveil2
Recursion3
Value engines4
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate1
Protection5
Two-Color Mana Base (no fixing needed)+3ⓘ
Fetchlands2
+8
+5
Dual & shock lands2
+6
+4
Premium utility lands2
+6
+5
Utility lands6
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+11
+11
10 Combo Families (15 lines, Consistency: 94%)+67ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+6ⓘ
Combo pieces15
Synergy pieces13
Combat threats2
Sacrifice outlets2
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Threats99Consistency75Mana base75
1.5 above Bracket 3 ceiling (7)
0.5 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo 7
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Tokens (Commander)26 cards
This deck generates and leverages a wide board of creature tokens.
,,,,
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
,,,,
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
,,,,