Commander
No commander provided6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(433 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks6
Mana dorks1
Land ramp5
Other acceleration1
Treasure generators2
Tutors2
Draw engines8
Cantrips & burst draw4
Recursion3
Value engines4
Spot removal7
Graveyard hate2
Board wipes2
Stax & hate2
Protection4
Mana Acceleration (15 sources)+5ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands4
3 Combo(s) Detected (Consistency: 70%)+29ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces4
Win conditions1
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators4
Reanimation2
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats90Mana base82Interaction80
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Lifegain30 cards
30 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.