Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(551 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks2
Mana dorks2
Land ramp6
Other acceleration1
Treasure generators1
Tutors5
Draw engines11
Cantrips & burst draw1
Recursion16
Value engines6
Counterspells1
Spot removal3
Graveyard hate1
Board wipes1
Protection2
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
Dual & shock lands9
Premium utility lands4
Utility lands10
Taplands8
5 Combo(s) Detected (Consistency: 100%)+45ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces7
Synergy pieces7
Win conditions2
Combat threats1
Drain effects1
Reanimation6
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Consistency96Threats96Mana base89
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator19 cards
19 graveyard synergies. Use your graveyard as a second hand.
Mill13 cards
13 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.