EDH Grist Stompy Reanimator

Commander
BG
5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence374 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10
Fast mana2
1G+2
+9
Mana rocks3
2+6
1B+2
3+1
Land ramp3
1GG+7
2GG+2
2GG+1
Other acceleration1
5B+1
Tutors5
B+8
1G+2
B/GB/G+2
2G+3
2GG+7
Draw engines4
1G+8
1B+1
3BG+7
5BBB+7
Cantrips & burst draw5
1G+2
1G+1
1G+1
2B+1
3B+2
Recursion13
1G+7
1GG+5
2B+2
2G+1
2GG+5
2BG+1
2BB+1
3GG+2
5BB+1
3G2G+1
6BG+1
+3
+1 more
Value engines4
B+1
2GG+2
2GG+1
6BBB+4
Spot removal9
B+7
1+4
BG+6
1B+5
2G+6
3G+7
4BG+2
6GG+2
+5
Graveyard hate2
1GG+6
6BBB+4
Board wipes1
2B+8
Protection3
G+8
G+3
1G+2
Two-Color Powerhouse Lands (6)+20
Fetchlands3
+8
+7
+5
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands3
+5
+5
+5
Utility lands11
+3
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands2
+7
+4
1 Combo Family (1 lines, Consistency: 92%)+24
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, aristocrats engine+16
Combo pieces2
3BG+10
+4
Synergy pieces17
B+8
1B+7
B/GB/G+2
1B+2
1B+1
1BG+6
2B+3
2B+1
3G+1
2BB+1
3BB+6
5B+1
+5 more
Win conditions2
5GG+4
5BB+1
Combat threats3
2GG+1
3BG+1
12+6
Sacrifice outlets1
1+4
Token generators1
6GG+2
Reanimation1
2B+7
Other1
5BBB+4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Threats94Mana base90Consistency85

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 2
2-card combo 1
Mass land denial — none
Extra turns — none

Themes6 total

Graveyard (Commander)17 cards

This deck uses the graveyard as a primary resource.

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Mill15 cards

15 mill effects. Empty opponent libraries or fuel your graveyard.

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Stompy / Big Mana14 cards

14 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos1 total

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