Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(510 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks3
Mana dorks1
Tutors7
Draw engines2
Cantrips & burst draw6
Value engines1
Counterspells5
Spot removal6
Board wipes3
Other2
Dual & shock lands1
Utility lands6
Taplands11
25 Combo(s) Detected (Consistency: 88%)+136ⓘ
Combo pieces13
Synergy pieces2
Sacrifice outlets3
Drain effects2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats99Mana base73Interaction68
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Combos25 total
- Karmic Guide+Reveillark+Ashnod's Altar
- Karmic Guide+Reveillark+Altar of Dementia
- Fiend Hunter+Karmic Guide+Ashnod's Altar
- Karmic Guide+Fiend Hunter+Altar of Dementia
- Karmic Guide+Reveillark+Bloodflow Connoisseur
- Iridescent Drake+Abduction+Altar of Dementia
- Danitha, Benalia's Hope+Altar of Dementia+Minion's Return
- Danitha, Benalia's Hope+Ashnod's Altar+Minion's Return
- Danitha, Benalia's Hope+Ashnod's Altar+Fungal Fortitude
- Iridescent Drake+Abduction+Ashnod's Altar