Commander
2.7±1.25
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence(150 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Other acceleration1
Tutors1
Draw engines2
Recursion1
Value engines1
Spot removal3
Board wipes3
Stax & hate1
Other5
1 Combo Family (1 lines, Consistency: 39%)+17ⓘ
Combat Damage Synergy: token package, aristocrats engine, 1 damage multiplier+17ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces2
Synergy pieces9
Win conditions3
Sacrifice outlets1
Other21
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.7 → Bracket 1
Threats92Mana base70Interaction32
1.7 above Bracket 0 ceiling (1)
0.3 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Goblin Tribal35 cards
35 goblin creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
Burn18 cards
18 damage dealers. Burn opponents down with direct damage.