Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(311 pts)
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks3
Other acceleration2
Treasure generators1
Tutors1
Draw engines2
Cantrips & burst draw7
Recursion2
Counterspells1
Spot removal13
Board wipes3
Mono-Color Mana Base (no fixing needed)+21ⓘ
Mono-Color Powerhouse Lands (2)+9ⓘ
Utility lands3
Taplands1
Basic lands1
Plains+32
Combat Damage Synergy: token swarm strategy, 2 evasion enablers+22ⓘ
Synergy pieces6
Win conditions2
Combat threats1
Drain effects1
Reanimation3
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Interaction91Threats79Mana base70
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.