Scions & Spellcraft

6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(440 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Tempo Control (lockout lethality)+16
Combat Damage Synergy: 1 evasion enabler, 1 damage multiplier+7
Commander Synergy (1 groups)+5
Combo pieces1
Win conditions1
Token generators1
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3
Interaction95Consistency88Mana base86

1.7 above Bracket 2 ceiling (4.5)

0.3 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Wizard Tribal11 cards

11 wizard creatures detected. Tribal synergies can create powerful board states.

Lifegain10 cards

10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Storm10 cards

10 storm synergies. Chain spells for exponential value.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.