Commander
7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(489 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Land ramp17
Other acceleration2
Treasure generators1
Commander Synergy (1 groups)+4ⓘ
Tutors2
Draw engines5
Recursion8
Value engines2
Spot removal6
Board wipes3
Protection1
Mana Acceleration (22 sources)+12ⓘ
Fetchlands5
Dual & shock lands6
Premium utility lands2
Utility lands13
Taplands7
5 Combo(s) Detected (Consistency: 60%)+36ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces6
Synergy pieces7
Win conditions3
Token generators8
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats97Mana base92Consistency78
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
Graveyard/Reanimator13 cards
13 graveyard synergies. Use your graveyard as a second hand.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.