Krenko, Mob Boss

8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
Primary win line:Deterministic combo linesKrenko, Mob Boss,Skirk Prospector+1 more
High confidence(603 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mono-Color Powerhouse Lands (5)+20
Mana Acceleration (19 sources)+9
Dual & shock lands1
Premium utility lands1
Basic lands1
14 Combo(s) Detected (Consistency: 88%)+84
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 tribal lords, 4 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (2 groups)+17
Sacrifice outlets1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.5 → Bracket 4
Threats100Mana base87Speed81

2.0 above Bracket 3 ceiling (6.5)

0.0 below Bracket 5 threshold (8.5)

Mass land denial (1)
2-card combo
Extra turns — none

Themes10 total

Goblin Tribal27 cards

27 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Burn12 cards

12 damage dealers. Burn opponents down with direct damage.

Combos14 total