Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(419 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Mana dorks2
Land ramp9
Other acceleration3
Treasure generators2
Draw engines4
Cantrips & burst draw4
Value engines4
Spot removal5
Graveyard hate1
Stax & hate3
Protection1
Mana Acceleration (16 sources)+6ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands4
Dual & shock lands5
Premium utility lands1
Utility lands8
Taplands11
5 Combo(s) Detected (Consistency: 36%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 6 evasion enablers, aristocrats engine+25ⓘ
Combo pieces8
Synergy pieces3
Win conditions5
Combat threats1
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats96Mana base88Speed67
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Clones12 cards
12 clone effects. Copy the best threats on the battlefield.