Commander
No commander provided6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(456 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks2
Other acceleration2
Treasure generators1
Draw engines6
Cantrips & burst draw2
Recursion2
Value engines3
Counterspells5
Spot removal6
Board wipes2
Stax & hate1
Protection3
Fetchlands2
Dual & shock lands6
Premium utility lands4
Utility lands9
1 Combo(s) Detected (Consistency: 92%)+24ⓘ
Combat Damage Synergy: 1 extra combat, 2 haste enablers, 1 evasion enabler, aristocrats engine+21ⓘ
Combo pieces3
Synergy pieces1
Win conditions2
Combat threats2
Drain effects3
Token generators1
Reanimation5
Clone effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats93Mana base87Interaction85
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Demon Tribal15 cards
15 demon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.