Captain Howler, Sea Scourge

6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(411 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
5 Combo(s) Detected (Consistency: 40%)+31
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
Interaction86Consistency85Mana base79

1.6 above Bracket 2 ceiling (4.5)

0.4 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

Graveyard (Commander)1 cards

Commander uses the graveyard as a resource.

Counter Control9 cards

9 counterspells. Control the stack and protect your win conditions.

Combos5 total