Commander
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(291 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Land ramp7
Other acceleration1
Treasure generators1
Draw engines4
Cantrips & burst draw7
Recursion13
Spot removal5
Graveyard hate1
Board wipes1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands2
Utility lands7
Taplands4
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine+13ⓘ
Combo pieces1
Synergy pieces10
Win conditions1
Combat threats2
Sacrifice outlets2
Drain effects1
Reanimation3
Mass reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Consistency86Threats84Mana base76
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator27 cards
27 graveyard synergies. Use your graveyard as a second hand.
Mill15 cards
15 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.