Commander
7.3±0.6
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Go-wide combat finish
Medium confidence(531 pts)
Estimated win turn
T5best
T6typical
T9+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Mana dorks3
Land ramp5
Other acceleration4
Treasure generators2
Commander Draw Engine (Tamiyo, Inquisitive Student provides card draw)+10ⓘ
Tutors7
Draw engines7
Cantrips & burst draw4
Counterspells3
Spot removal9
Graveyard hate1
Board wipes1
Stax & hate2
Protection1
Two-Color Powerhouse Lands (3)+11ⓘ
Mana Acceleration (15 sources)+5ⓘ
Fetchlands7
Dual & shock lands6
Premium utility lands2
Utility lands10
Combat Damage Synergy: token package, 1 token doubler, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+10.5ⓘ
2 extra turn effects+10ⓘ
Combo pieces1
Synergy pieces10
Win conditions4
Combat threats2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Consistency95Mana base95Threats88
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Token Strategy27 cards
27 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter17 cards
17 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.