Commander
5.9±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence381 pts
Estimated win turn
T5best
T8typical
T9+contested
Vector breakdown
Commander Synergy+1ⓘ
Heavy Curve−10ⓘ
Fast mana1
Mana rocks5
Mana dorks7
Land ramp6
Other acceleration2
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Draw engines6
Cantrips & burst draw6
Scry & Surveil1
Recursion2
Value engines14
Counterspells2
Spot removal7
Board wipes2
Protection2
Mana Acceleration+9ⓘ
Fetchlands6
Dual & shock lands5
Premium utility lands5
Utility lands11
Taplands5
Basic lands4
Other1
Combat Damage Synergy+25ⓘ
3 Combo Families+24ⓘ
Combo pieces5
Synergy pieces8
Combat threats5
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9+2-card combo 1→ Bracket 3
0.9 above Bracket 2 ceiling (5)
1.1 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
+1/+1 Counters20 cards
20 counter synergies. Grow creatures over time for massive threats.
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Legends Matter18 cards
18 legendary synergies. Legends in the deck grow stronger together.
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Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
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History10 snapshots
Grade
Power5.9→5.9—
BracketB3→B3
Vectors
Velocity
73→73
—
Consistency
82→82
—
Interaction
48→53
+5
Efficiency
93→93
—
Lethality
91→91
—
Card Changes
Added (1)
Removed (1)
Grade
Power5.9→5.9—
BracketB3→B3
Vectors
Velocity
73→73
—
Consistency
82→82
—
Interaction
47→48
+1
Efficiency
93→93
—
Lethality
92→91
-1
Card Changes
Added (1)
Removed (1)
Grade
Power5.9→5.9—
BracketB3→B3
Vectors
Velocity
68→73
+5
Consistency
82→82
—
Interaction
53→47
-6
Efficiency
93→93
—
Lethality
92→92
—
Card Changes
Added (1)
Removed (1)
Grade
Power5.9→5.9—
BracketB3→B3
Vectors
Velocity
68→68
—
Consistency
83→82
-1
Interaction
54→53
-1
Efficiency
93→93
—
Lethality
92→92
—
Card Changes
Removed (1)
Grade
Power5.8→5.9+0.1
BracketB3→B3
Vectors
Velocity
66→68
+2
Consistency
82→83
+1
Interaction
54→54
—
Efficiency
93→93
—
Lethality
92→92
—
Card Changes
Added (1)
Grade
Power5.9→5.8-0.1
BracketB3→B3
Vectors
Velocity
69→66
-3
Consistency
82→82
—
Interaction
54→54
—
Efficiency
93→93
—
Lethality
92→92
—
Card Changes
Added (1)
Removed (1)
Grade
Power5.9→5.9—
BracketB3→B3
Vectors
Velocity
70→69
-1
Consistency
82→82
—
Interaction
54→54
—
Efficiency
93→93
—
Lethality
92→92
—
Card Changes
Added (1)
Removed (1)
Grade
Power5.8→5.9+0.1
BracketB3→B3
Vectors
Velocity
70→70
—
Consistency
82→82
—
Interaction
53→54
+1
Efficiency
93→93
—
Lethality
92→92
—
Card Changes
Added (1)
Removed (1)
Grade
Power5.7→5.8+0.1
BracketB3→B3
Vectors
Velocity
70→70
—
Consistency
82→82
—
Interaction
53→53
—
Efficiency
91→93
+2
Lethality
92→92
—
Card Changes
Added (5)
Removed (5)
Grade
Power5.5→5.7+0.2
BracketB3→B3
Vectors
Velocity
70→70
—
Consistency
82→82
—
Interaction
51→53
+2
Efficiency
91→91
—
Lethality
90→92
+2
Card Changes
Added (2)
Removed (2)
Combos:1→3+2