Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(530 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Mana dorks4
Land ramp6
Other acceleration1
Tutors4
Draw engines3
Cantrips & burst draw2
Recursion7
Value engines3
Counterspells1
Spot removal4
Board wipes1
Protection3
Mana Acceleration (17 sources)+7ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands3
Utility lands4
Taplands7
6 Combo(s) Detected (Consistency: 86%)+46ⓘ
Combat Damage Synergy: token package, 1 extra combat, 2 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces2
Win conditions4
Combat threats7
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats95Consistency89Speed87
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Graveyard/Reanimator10 cards
10 graveyard synergies. Use your graveyard as a second hand.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Blink/Flicker7 cards
7 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.