3.2±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(192 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Land ramp1
Other acceleration3
Treasure generators2
Tutors6
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines8
Other1
Spot removal3
Board wipes2
Two-Color Powerhouse Lands (2)+6ⓘ
Two-Color Mana Base (no fixing needed)+6ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands2
Utility lands10
Taplands1
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine, 9 damage multipliers+25ⓘ
Synergy pieces17
Win conditions1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.2 (Bracket 2)+Game Changers→ Bracket 3
Mana base75Consistency74Interaction68
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Legends Matter20 cards
20 legendary synergies. Your legends grow stronger together.
Voltron (Commander)18 cards
This deck is built around equipping or enchanting the commander for commander damage.
Artifacts Matter7 cards
7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.