Commander
4.0±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence232 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks1
Other acceleration2
Commander Draw Engine (The Ancient One provides card draw)+10ⓘ
Draw engines6
Cantrips & burst draw12
Wheels1
Recursion7
+3
Value engines6
Other1
Counterspells4
Spot removal4
Board wipes4
Two-Color Mana Base (no fixing needed)+14ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Dual & shock lands3
+5
+4
+4
Premium utility lands1
+5
Utility lands7
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+11
+11
4 Combo Families (4 lines, Consistency: 40%)+28ⓘ
Combo pieces8
Synergy pieces22
Win conditions1
Combat threats1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.0 (Bracket 2)+2-card combo→ Bracket 3
Threats91Consistency81Mana base75
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)21 cards
This deck uses the graveyard as a primary resource.
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Mill23 cards
23 mill effects. Empty opponent libraries or fuel your graveyard.
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Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
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