Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(308 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (37% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Other acceleration1
Tutors1
Draw engines2
Cantrips & burst draw6
Wheels3
Recursion2
Value engines4
Control Strategy Bonus (11.4 interaction cards)+17ⓘ
Counterspells2
Spot removal2
Artifact/enchantment removal1
Board wipes7
Two-Color Mana Base (no fixing needed)+14ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Premium utility lands1
Utility lands3
Taplands6
Combat Damage Synergy: 2 haste enablers+4ⓘ
Combo pieces1
Synergy pieces1
Win conditions3
Drain effects1
Token generators6
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Consistency77Mana base75Interaction63
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Spellslinger (Commander)1 cards
Commander rewards casting instants and sorceries.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.