Ashnod, Flesh Mechanist

viapasted listUpdated 46 days ago12 views

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Power level

3.7±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence238 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve+8
Mana dorks1
Tutors2
Draw engines7
Cantrips & burst draw4
Recursion3
Spot removal8
Mono-Color Mana Base (no fixing needed)+33
Basic lands1
Combat Damage Synergy: aristocrats engine+8
Synergy pieces14
Combat threats1
Sacrifice outlets6
Drain effects5
Reanimation3

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.7 → Bracket 2

0.7 above Bracket 1 ceiling (3)

1.3 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aristocrats32 cards

32 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Go-Wide / Weenies19 cards

19 low-cost creatures. Swarm the board and pump for lethal attacks.

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Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.