Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(490 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (77% CMC 0-2)+15ⓘ
Fast mana4
Mana rocks3
Mana dorks10
Land ramp6
Other acceleration1
Commander Draw Engine (The Gitrog Monster provides card draw)+15ⓘ
Commander Synergy (1 groups)+4ⓘ
Tutors8
Draw engines1
Cantrips & burst draw2
Recursion5
Spot removal4
Artifact/enchantment removal1
Graveyard hate3
Board wipes1
Protection4
Mana Acceleration (24 sources)+14ⓘ
Fetchlands4
Dual & shock lands1
Premium utility lands2
Utility lands7
Taplands2
6 Combo(s) Detected (Consistency: 82%)+45ⓘ
Commander Synergy (1 groups)+8ⓘ
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6ⓘ
Combo pieces6
Reanimation2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Speed95Consistency87Mana base84
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Elf Tribal11 cards
11 elf creatures detected. Tribal synergies can create powerful board states.
Graveyard/Reanimator9 cards
9 graveyard synergies. Use your graveyard as a second hand.