Yasharn the Flickering PIG

Commander
WG
4.2±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence282 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (36% CMC 5+)+-10
Mana dorks2
G+5
5G+3
Land ramp6
G+1
1W+4
2G+9
3WW+2
4GG+5
5GG+6
Other acceleration4
G+8
G+7
2G+8
6GG+1
Treasure generators1
5G+7
Tutors8
0+8
GW+3
2G+10
1GG+7
2W+5
GGWW+3
5W+3
4GG+2
Cantrips & burst draw3
2W+1
2W+1
6GG+1
Recursion8
1+1
1W+4
1G+1
1GG+5
3WW+2
4GG+5
5G+1
5WW+1
Value engines3
2G+2
5+2
4G+2
Spot removal8
W+7
2W+7
2W+5
1GW+2
2G+2
2W+1
3GGG+1
5WW+3
Graveyard hate2
1+8
1G+1
Board wipes2
2WW+7
2WW+1
Stax & hate2
1GW+2
1GW+1
Protection7
1G+4
GW+2
1W+2
1G+2
2W+2
2W+1
4GW+3
Two-Color Powerhouse Lands (2)+5
Mana Acceleration (12 sources)+2
Fetchlands1
+7
Dual & shock lands2
+9
+6
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands2
3GGG+2
+2
Basic lands2
+12
+16
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 84%)+23
Combo pieces3
0+5
4GG+9
5WW+4
Synergy pieces1
1WW+5
Win conditions2
2G+1
6GG+1
Combat threats6
2GG+1
5W+3
4GW+3
4GG+3
3GGG+1
5GG+6
Token generators6
GGG+4
3GG+4
3GG+4
4G+2
4GGG+4
6GG+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2
Threats89Mana base75Consistency73

1.2 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Cycling20 cards

20 cycling cards. Smooth draws while triggering cycling payoffs.

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Stompy / Big Mana18 cards

18 high-impact creatures. Ramp into massive threats that dominate the board.

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Blink/Flicker13 cards

13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos1 total

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