Go-Wide / Weenies Deck

Commander
No commander provided
3.2±0.75
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence150 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve+8
Fast mana1
Mana dorks6
Land ramp6
Treasure generators1
Low Land Count−75
Tutors2
Draw engines2
Scry & Surveil1
Recursion11
Value engines2
Spot removal4
Protection1
Mana Acceleration+1
Low Land Count−75
5 Combo Families+34
Combo pieces7
Synergy pieces7
Combat threats1
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.2 (Bracket 2)+2-card combo 1 Bracket 3
2-card combo 1
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes3 total

Graveyard (Commander)11 cards

This deck uses the graveyard as a primary resource.

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Mill7 cards

7 mill effects. Empty opponent libraries or fuel the graveyard.

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Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos11 total

  • 2-card combo · 1
  • +
  • 3-card combos · 10
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    Persist Creature
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    Creature with Persist or Undying
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    Persist Creature
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    Creature with Persist or Undying
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    Creature with Persist or Undying
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    Persist Creature
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    Creature with Persist or Undying