Commander
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(262 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks2
Land ramp2
Other acceleration2
Tutors1
Draw engines5
Cantrips & burst draw2
Recursion4
Value engines8
Counterspells1
Spot removal8
Graveyard hate2
Board wipes1
Protection1
Two-Color Mana Base (no fixing needed)+20ⓘ
Mana Acceleration (11 sources)+1ⓘ
Premium utility lands3
Utility lands2
Taplands2
Combat Damage Synergy: token package, 2 haste enablers, 8 evasion enablers+25ⓘ
Synergy pieces8
Combat threats4
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Threats76Mana base75Consistency68
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Artifacts Matter25 cards
25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Vehicles24 cards
24 vehicles. Crew your way to victory with artifact creatures.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.