Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(555 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks6
Other acceleration4
Commander Synergy (1 groups)+12ⓘ
Tutors4
Draw engines4
Cantrips & burst draw6
Recursion2
Value engines2
Spot removal6
Board wipes3
Stax & hate3
Protection2
Mono-Color Mana Base (no fixing needed)+20ⓘ
Mono-Color Powerhouse Lands (2)+8ⓘ
Mana Acceleration (14 sources)+4ⓘ
Utility lands3
Basic lands1
Island+30
8 Combo(s) Detected (Consistency: 96%)+58ⓘ
Combo Commander: Urza, Lord High Artificer+15ⓘ
Commander Synergy (1 groups)+15ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+4.6ⓘ
Combo pieces11
Synergy pieces5
Combat threats2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats98Speed82Interaction82
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Mass Land Denial are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Mass land denial (2)
✓
Extra turns (1)
✕2-card combo — none
Themes8 total
Artifacts Matter26 cards
26 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm22 cards
22 storm synergies. Chain spells for exponential value.
Cheerios10 cards
10 cheerios cards. Cast many 0-cost artifacts/equipment with draw engines to storm off.
Combos8 total
- Hullbreaker Horror+Sol Ring
- Dramatic Reversal+Isochron Scepter
- Sensei's Divining Top+Foundry Inspector+Mystic Forge
- Sensei's Divining Top+Etherium Sculptor+Mystic Forge
- Sensei's Divining Top+Jhoira's Familiar+Mystic Forge
- Sensei's Divining Top+Etherium Sculptor+Future Sight
- Sensei's Divining Top+Foundry Inspector+Future Sight
- Sensei's Divining Top+Jhoira's Familiar+Future Sight