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6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence432 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy+10ⓘ
Mana rocks3
Mana dorks2
Land ramp2
Treasure generators4
Tutors1
Draw engines6
Cantrips & burst draw4
Value engines2
Spot removal6
Graveyard hate1
Board wipes1
Two-Color Mana Base (no fixing needed)+19ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands5
Taplands4
Basic lands2
12 Combo(s) Detected (Consistency: 55%)+62ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy+5ⓘ
Combo pieces11
Synergy pieces20
Combat threats5
Sacrifice outlets2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3
1.0 above Bracket 2 ceiling (5)
1.0 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy33 cards
33 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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