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HomeExplore decksCommanders
BG

Gorma Chris Edition

viaMoxfieldMoxfield·42 views·9 days ago

Power level

5.9±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence384 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana5
Mana dorks1
Land ramp4
Other acceleration1
Other acceleration2
Commander Synergy+1ⓘ
Tutors1
Draw engines6
Cantrips & burst draw4
Scry & Surveil3
Recursion11
Value engines2
Synergy support1
Spot removal10
Board wipes3
Mana Acceleration+1ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands3
Utility lands5
Taplands5
Basic lands2
9 Combo Families+49ⓘ
Combat Damage Synergy+21ⓘ
Commander Synergy+1ⓘ
Combo pieces8
Synergy pieces3
Combat threats5
Sacrifice outlets8
Drain effects3
Token generators9
Reanimation1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3

0.9 above Bracket 2 ceiling (5)

1.1 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

Combo (Commander)Core (18 cards)

This deck is built around assembling one or more infinite combo finishes.

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AristocratsCore (24 cards)

24 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Go-Wide / WeeniesCore (19 cards)

19 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos9 total

  • 3-card combos · 9
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    Persist Creature
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • ++
    Persist Creature
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    Persist Creature
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    Persist Creature
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    Persist Creature
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    Persist Creature