Commander
No commander provided8.5±0.6
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Medium confidence(587 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana10
+9
+7
+3
Mana rocks5
Other acceleration5
Low Land Count (19/26)+-18ⓘ
Tutors2
+4
Draw engines6
Cantrips & burst draw4
Recursion2
+3
Value engines9
Control Strategy Bonus (35.9 interaction cards)+30ⓘ
Counterspells3
Spot removal5
Graveyard hate1
Land destruction2
+7
+6
Board wipes2
Stax & hate17
Protection2
Mana Acceleration (20 sources)+10ⓘ
Low Land Count (19/26)+-18ⓘ
Fetchlands1
+7
Premium utility lands1
+6
Utility lands12
+4
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+1
10 Combo Families (13 lines, Consistency: 66%)+58ⓘ
Tempo Control (lockout lethality)+20ⓘ
1 extra turn effect+5ⓘ
Combat Damage Synergy: token package+3ⓘ
Combo pieces18
Synergy pieces1
Win conditions8
Combat threats3
Drain effects1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Threats99Interaction94Speed85
1.5 above Bracket 3 ceiling (7)
0.5 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 5
✓
Mass land denial (2)
✓
Extra turns (1)
✕2-card combo — none
Themes4 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
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Storm11 cards
11 storm synergies. Chain spells for exponential value.
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Stax (Commander)17 cards
This deck uses resource denial and disruption to slow opponents down.
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