Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(471 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (67% CMC 0-2)+15ⓘ
Fast mana5
Mana rocks4
Mana dorks1
Other acceleration2
Treasure generators1
Commander Draw Engine (Jhoira, Weatherlight Captain provides card draw)+18ⓘ
Tutors1
Draw engines9
Cantrips & burst draw7
Recursion4
Counterspells7
Spot removal5
Stax & hate1
Two-Color Mana Base (no fixing needed)+9ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands3
Utility lands10
Taplands2
3 Combo(s) Detected (Consistency: 55%)+27ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces6
Synergy pieces7
Drain effects1
Token generators5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Consistency92Threats92Mana base75
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Artifacts Matter14 cards
14 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm9 cards
9 storm synergies. Chain spells for exponential value.