Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(548 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks7
Mana dorks1
Other acceleration2
Tutors3
Draw engines4
Cantrips & burst draw3
Wheels2
Recursion4
Value engines6
Counterspells4
Spot removal10
Artifact/enchantment removal1
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands5
Dual & shock lands9
Premium utility lands3
Utility lands4
6 Combo(s) Detected (Consistency: 77%)+44ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces8
Win conditions1
Combat threats2
Sacrifice outlets1
Reanimation2
Clone effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats96Mana base91Interaction87
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Wizard Tribal20 cards
20 wizard creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.