Commander
9.5±0.4
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(692 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana6
Mana rocks3
Mana dorks8
Land ramp3
Other acceleration1
Treasure generators1
Commander Draw Engine (Baylen, the Haymaker provides card draw)+10ⓘ
Tutors7
Draw engines7
Cantrips & burst draw2
Recursion2
Value engines3
Counterspells1
Spot removal4
Board wipes2
Stax & hate1
Mana Acceleration (21 sources)+11ⓘ
Fetchlands5
Dual & shock lands10
Premium utility lands2
Utility lands2
5 Combo Families (5 lines, Consistency: 98%)+44ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (2 groups)+18ⓘ
Combo pieces8
Synergy pieces9
Win conditions2
Combat threats1
Token generators9
Other2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.5 → Bracket 5
Threats99Mana base92Speed90
1.0 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy24 cards
24 token producers. Go-wide strategies can overwhelm opponents with numbers.
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.