Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence260 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana6
Mana rocks3
Mana dorks1
Other acceleration3
Treasure generators4
Tutors2
Draw engines4
Cantrips & burst draw6
Recursion2
Value engines3
Counterspells1
Spot removal4
Graveyard hate1
Board wipes1
Protection6
Mono-Color Powerhouse Lands (3)+12ⓘ
Mana Acceleration+3ⓘ
Dual & shock lands2
Utility lands10
Taplands5
Basic lands1
Combat Damage Synergy: token swarm strategy, 6 extra combats, 4 haste enablers, 1 evasion enabler, aristocrats engine, 4 damage multipliers+25ⓘ
Synergy pieces5
Combat threats6
Drain effects1
Token generators5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 4.0 → Bracket 4
Markers
Learn more →✓
Game changers 4
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aggro14 cards
14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
,,,,
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
Voltron12 cards
12 equipment/auras. Stack these on your commander for one-shot commander damage kills.
,,,,
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.