Reanimating! (Plus one)

Commander
B
5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence356 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
1+10
+7
Mana rocks2
2+6
2+2
Land ramp1
4+1
Other acceleration3
2+5
3B+6
4B/PB/PB/P+10
Treasure generators2
2B+3
3B+3
Tutors3
B+8
1B+1
2B+7
Draw engines8
2B+5
2B+5
2B+5
1BB+4
BBB+3
2B+3
3B+1
6BB+3
Cantrips & burst draw5
1B+2
2+2
2B+1
4+1
3BB+1
Recursion12
B+1
1B+1
BB+1
1B+1
1B+1
2B+5
2B+2
2BB+1
2BBB+1
3BB+1
3BB+1
4BB+1
Value engines5
B+1
2+1
2B+4
3+1
3B+1
Spot removal5
1B+5
2B+6
2B+2
2BB+2
2BBB+1
Board wipes1
2B+8
Stax & hate2
1BB+2
3B+1
Edict effects1
2BB+4
Mono-Color Powerhouse Lands (3)+14
Mono-Color Mana Base (no fixing needed)+6
Dual & shock lands1
+4
Utility lands5
2+1
+4
+2
+2
+2
Taplands5
B+2
2B+2
2B+2
+2
+2
Basic lands1
+25
4 Combo Families (4 lines, Consistency: 85%)+37
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10
Combo pieces8
B+9
2+11
1B+9
1B+4
2B+8
3BB+5
4BB+5
4B/PB/PB/P+8
Synergy pieces13
B+8
B+1
1B+7
1B+6
1B+5
1B+1
2B+3
3B+6
2BB+1
3B+1
3BB+5
3BB+1
+1 more
Win conditions1
3BB+6
Combat threats2
3BB+1
4BB+4
Sacrifice outlets1
+3
Drain effects2
BBB+3
3B+1
Token generators2
2B+3
2B+1
Other1
3B+3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Threats97Consistency78Mana base70

0.4 above Bracket 2 ceiling (5)

1.6 below Bracket 4 threshold (7)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Graveyard (Commander)19 cards

This deck uses the graveyard as a primary resource.

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Aristocrats26 cards

26 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Lifegain14 cards

14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos4 total

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