Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(292 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks2
Land ramp7
Other acceleration4
Treasure generators1
Draw engines6
Cantrips & burst draw5
Recursion4
Value engines1
Counterspells4
Spot removal10
Stax & hate1
Protection2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands1
Utility lands1
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 3 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces2
Win conditions1
Combat threats1
Token generators4
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Mana base74Interaction73Speed66
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.