3.7±0.8
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(228 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks5
Land ramp1
Commander Draw Engine (April O'Neil, Live on the Scene provides card draw)+10ⓘ
Draw engines1
Cantrips & burst draw1
Recursion2
Value engines3
Spot removal5
Board wipes2
Stax & hate1
Protection3
Fetchlands5
Dual & shock lands5
Premium utility lands6
Utility lands7
Taplands2
Combat Damage Synergy: token swarm strategy, 4 token doublers, 2 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 22%)+15ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Combat threats2
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Mana base89Threats67Interaction39
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters39 cards
39 counter synergies. Grow your creatures over time for massive threats.
Legends Matter22 cards
22 legendary synergies. Your legends grow stronger together.
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.