Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(532 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana4
Mana rocks4
Other acceleration1
Treasure generators2
Commander Draw Engine (Shiko and Narset, Unified provides card draw)+18ⓘ
Tutors1
Draw engines7
Cantrips & burst draw11
Counterspells6
Spot removal10
Board wipes4
Stax & hate1
High Land Count (47)+-10ⓘ
Fetchlands6
Dual & shock lands7
Premium utility lands3
Utility lands10
Taplands11
3 Combo(s) Detected (Consistency: 55%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces6
Synergy pieces2
Win conditions1
Combat threats2
Sacrifice outlets1
Drain effects3
Token generators5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Interaction93Mana base92Consistency91
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger13 cards
13 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Burn13 cards
13 damage dealers. Burn opponents down with direct damage.