Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(344 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks5
Other acceleration1
Tutors1
Draw engines7
Cantrips & burst draw3
Recursion2
Value engines2
Counterspells8
Spot removal11
Graveyard hate1
Board wipes2
Stax & hate3
Two-Color Mana Base (no fixing needed)+18ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Premium utility lands1
Utility lands4
Taplands7
Combat Damage Synergy: 8 evasion enablers, 1 damage multiplier+25ⓘ
Synergy pieces2
Win conditions2
Combat threats1
Token generators1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Interaction95Mana base75Consistency53
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.