Sai, Master Thopterist

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Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence456 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana4
Mana rocks5
Mana dorks1
Other acceleration5
Commander Draw Engine+18
Tutors1
Draw engines8
Cantrips & burst draw4
Recursion3
Value engines4
Counterspells4
Graveyard hate2
Board wipes1
Stax & hate2
Protection4
Mono-Color Mana Base (no fixing needed)+29
Mana Acceleration+5
Mono-Color Powerhouse Lands (1)+1
Utility lands5
Basic lands1
2 Combo(s) Detected (Consistency: 55%)+23
Combat Damage Synergy: token package, 2 evasion enablers+10
Combo pieces8
Synergy pieces4
Win conditions1
Combat threats1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 → Bracket 4
Game changers 2
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts Matter22 cards

22 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Cheerios16 cards

16 cheerios cards. Cast many 0-cost artifacts/equipment with draw engines to storm off.

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Storm14 cards

14 storm synergies. Chain spells for exponential value.

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Combos2 total

  • 2-card combo · 1
  • +
  • 3-card combo · 1
  • ++