Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(411 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks5
Other acceleration1
Commander Draw Engine (Temmet, Naktamun's Will provides card draw)+10ⓘ
Draw engines7
Cantrips & burst draw4
Wheels1
Recursion5
Value engines3
Counterspells2
Spot removal6
Board wipes1
Stax & hate1
Protection1
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands6
Taplands4
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Combo pieces4
Synergy pieces12
Win conditions1
Combat threats6
Drain effects4
Token generators3
Clone effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats96Mana base84Consistency76
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Zombie Tribal30 cards
30 zombie creatures detected. Tribal synergies can create powerful board states.
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.