Commander
No commander provided6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(421 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks1
Land ramp22
Other acceleration1
Treasure generators1
Tutors6
Draw engines4
Cantrips & burst draw3
Recursion4
Value engines2
Counterspells2
Spot removal3
Protection1
Mana Acceleration (29 sources)+15ⓘ
Premium utility lands3
Utility lands6
Taplands21
+9 more
2 Combo(s) Detected (Consistency: 90%)+28ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine+21ⓘ
Combo pieces4
Synergy pieces2
Win conditions1
Combat threats3
Drain effects3
Token generators6
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats89Speed88Mana base85
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Landfall22 cards
22 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.