Kefka the discarder

Commander
UBR
7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence591 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Fast mana3
1+10
B+7
1UR+1
Mana rocks2
2+4
4+1
Mana dorks1
1U+8
Land ramp1
5UU+2
Other acceleration1
7UUU+3
Treasure generators1
1B+3
Commander Draw Engine (Kefka, Court Mage provides card draw)+10
Tutors4
B+10
U+9
R+7
1B+10
Draw engines3
1B+4
1B+2
2BB+5
Cantrips & burst draw4
UB+2
4+1
2BR+1
8UUUU+1
Wheels1
1B+1
Recursion5
1U+6
BB+1
1B+1
2UR+1
1UBR+1
Value engines10
1BR+5
2U+5
1UR+1
3U+5
U/BU/BU/BU/B+5
4+3
3U+1
3UB+4
3BB+1
5BR+5
Counterspells6
U+2
UU+10
UU+8
1U+4
2R+9
3UB+4
Spot removal9
B+7
1+2
R+2
U+1
UB+2
1U+1
3B+8
4B+2
6BB+1
Stax & hate6
B+1
1B+2
1B+2
1B+1
1B+1
3BB+1
Protection3
U+7
2+6
1R+3
Fetchlands1
+8
Dual & shock lands6
+5
+5
+5
+4
+4
+4
Premium utility lands3
+6
+5
+5
Utility lands4
2+1
+2
+2
+2
Taplands8
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+6
+6
+2
10 Combo Families (10 lines, Consistency: 94%)+67
Tempo Control (lockout lethality)+14
1 extra turn effect+5
Combat Damage Synergy: 1 damage multiplier+4
Combo pieces15
2+11
2+4
1BR+2
2U
2UR+2
3UU+11
4B+9
3BB+8
5+4
5UU+4
6BB+1
8UUUU+2
+3 more
Synergy pieces6
1B+7
1B+1
BB+1
2U+8
4B+1
3BB+1
Combat threats1
1+3
Sacrifice outlets1
2BR+1
Drain effects4
2BR+12
2BB+4
2BR+1
5BR+5
Other3
1B+1
4+5
7UUU+3

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Threats99Consistency90Interaction83

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (9)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 4
2-card combo 7
Extra turns 1
Mass land denial — none

Themes5 total

Legends Matter13 cards

13 legendary synergies. Your legends grow stronger together.

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Graveyard (Commander)12 cards

This deck uses the graveyard as a primary resource.

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Blink/Flicker9 cards

9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos10 total

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History3 snapshots

Grade

Power7.07.0
BracketB4B4

Vectors

Velocity
3947
+8
Consistency
8690
+4
Interaction
8383
Efficiency
8383
Lethality
9899
+1

Card Changes

Added (2)

1B+10
B+10

Removed (2)

Grade

Power7.07.0
BracketB4B4

Vectors

Velocity
3939
Consistency
8786
-1
Interaction
8283
+1
Efficiency
8383
Lethality
9898

Card Changes

Added (3)

UB+5
2BR+1
2BR+12

Removed (3)

Grade

Power6.97.0+0.1
BracketB3B4(+1)

Vectors

Velocity
3039
+9
Consistency
8887
-1
Interaction
8282
Efficiency
8483
-1
Lethality
9798
+1

Card Changes

Added (4)

1B+7
+2
2+7
1B+6

Removed (4)

Combos:910+1