Commander
5.8±0.4
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(390 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana2
Tutors1
Draw engines5
Cantrips & burst draw1
Recursion4
Value engines5
Other2
Spot removal6
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (21 sources)+11ⓘ
Fetchlands9
Dual & shock lands4
Premium utility lands1
Utility lands9
Taplands2
3 Combo Families (3 lines, Consistency: 45%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces14
Sacrifice outlets1
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats94Mana base93Speed81
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.